Department TD – Maya

Are you an experienced developer with VFX experience? Are you looking for your next challenge? If so, let’s chat!

As a Department TD – Maya, you will be responsible for maintaining and improving the internal pipeline, and you will spend your days:

  • creating scripts and tools
  • troubleshooting shot based issues together with leads and supervisors
  • creating, testing, and implementing new features
  • helping to engineer solutions (tools and workflow) for pipeline enhancements and fixes
  • working directly with artists to investigate and address urgent issues related to custom pipeline tools
  • completing various tasks as assigned

You must have:

  • 2+ years experience of experience in the VFX industry
  • a Computer Science Degree (or equivalent), or 5+ years experience in production pipeline technology work
  • excellent knowledge of Python/PyMel and Maya
  • experience with C++
  • proficiency working with one or more renderers (e.g. Renderman, Mantra, Arnold, etc.), and experience with renderer specific file formats
  • a strong understanding of production processes and artist workflows within film and television visual effects pipelines

If this sounds like you, please submit your cover letter and resume to careers@spinvfx.com. Be sure to include “Department TD – Maya” in the subject line.