Hard Surface Texture Supervisor

As a Hard Surface Texture Supervisor, you will create photo-realistic textures of subjects ranging from fantasy to urban. We look for accomplished artists to work as part of our dynamic creative team on high-profile feature film and episodic work.

You will spend your days:

  • Working closely with assets, shading and lighting artists
  • Developing cg assets with an emphasis on photo-realism for feature film and television
  • Creating photo-real textures, auxiliary maps and surface shaders
  • Managing assets through the production pipeline
  • Define and ensure the quality level of models as well as surfacing
  • Collaborating with Lighting and Compositing to ensure shots are delivered within the quality standards
  • Define and create work techniques and workflow protocols to increase quality and efficiencies
  • Work in conjunction with the production team (Asset Supervisor, Producers, VFX Supervisors, and CG Supervisors) to establish schedules and technical requirements
  • Provide confident leadership and mentoring to our Assets Department
  • Ensure that the core asset deliveries meet the specs of all departments
  • Participate in the development of the talent and the culture of the team

If this sounds like you, please submit your cover letter and resume to careers@spinvfx.com. Be sure to include “Hard Surface Texture Supervisor” in the subject line.