Model Supervisor

As the Model Supervisor you will be responsible for the successful completion of high-quality assets produced by each modelling artist in the asset department. You will work closely with the Asset Supervisor, Texture Supervisor, Lookdev Supervisor, and Creature Art Director to fulfill the direction of the VFX Supervisor, and CG Supervisor. Additionally, the Model Supervisor will work closely with the Scanning Department to ensure the successful preparation and turnover of hero scan assets being turned into hero production assets. The Model Supervisor will be responsible for nurturing asset artists, developing formal quality standards, establishing formal standard creative techniques, naming conventions, process, and cross department communication. The position entails assets at the model stage to preserve consistent quality, and handoff along with participating during texture and surfacing reviews. You will work in conjunction with VFX Producers and VFX Supervisors, taking instruction from Head of CG Production and CG Producer, CG Supervisor, and Asset Supervisor while collaborating with each downstream department head. Your days will include:

  • mobilizing the team to define goals and meet objectives; capitalizing on their strengths
  • upholding the quality and consistency of the work done by the modeling team
  • determining task requirements and identifying necessary material for successful task completion
  • providing creative and technical mentorship to members of the asset department
  • identifying and communicating artist pressure points, bottlenecks, and timeline adjustments
  • participate during bidding stages and turnover stages to establish appropriate requirements including process and timeline
  • managing technical feasibility and integrity of the designs and execution of work
  • ensuring scope is met, and successful completion is within allotted timeline
  • identifying and communicating tasks that will require overtime due to time constraints
  • establishing a daily working relationship with the Creature Department
  • working closely with CFX leads and artists
  • ensuring work is being approved and completed on time, and to specification
  • supporting department moral and culture
  • developing department initiatives with creative supervisors, and collaborate with pipeline team to ensure initiatives are met
  • collaborate closely with Texture Supervisor to assist in assets moving through lookdev
  • working closely with each department in CG ensure assets are being delivered to the very highest standard
  • problem solve current issues and anticipate possible upcoming issues and communicating these to supervisors and production

You must have:

  • 5 – 7 + years experience as a Lead or Supervisor in feature film/television VFX
  • the ability to direct and lead a team of both highly experienced and more junior artists
  • experience working directly with clients
  • experience with Maya, MARI, Photoshop, Modo, Nuke, Zbrush or Mudbox
  • experience with PRman or Renderman compliant renderers. Arnold and Vray a plus
  • the ability to work within a Linux/Unix and/or Mac OS environment
  • knowledge of Shotgun
  • knowledge of Katana

If this sounds like you, please submit your cover letter and resume to Be sure to include “Model Supervisor” in the subject line.

SPINVFX is an equal opportunity employer and is committed to providing employment accommodations in accordance with the Ontario Human Rights Code and the Accessibility of Ontarians with Disabilities Act. Please advise Creative Resources if you require an accommodation.